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(One YouTuber comments that his top two ‘films with intermissions’ are 2001: A Space Odyssey, and Roczniak’s two part explication of public housing.) In a video series of breathtaking and slightly mad ambition, YouTuber donoteat01 – real name Justin Roczniak – uses the game to tell a panoramic history of the origins of American cities. Other streamers take Cities: Skylines far more seriously.
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Falling into the genre of city builder games, first popularised in 1989 by Will Wright’s Sim City, the objective of a typical game is open-ended and simple – players must construct a humming metropolis, from scratch, on a patch of rugged land. Its latest expansion, which lets players construct college campuses, was released in May. The game, released in 2015, is a steadily growing masterpiece. This redesign, as you will have no doubt quickly discerned, didn’t take place in the real world, but in a video game – Colossal Order’s Cities: Skylines. “If you’re the mayor of San Francisco, you might want to take these sort of things into account,” he said, as clumps of cars began to unjam and smooth out. The urban planner responsible realised that the bridge’s traffic, which formed a long, honking snake from its toll booths down into the heart of San Francisco, could be relieved with just a few adjustments to the width of lanes and the direction of traffic. If you missed it, you can watch it on YouTube. The Golden Gate Bridge was redesigned last month.